
#ifndef MENUCTRL_H
#define MENUCTRL_H

#include "cocos2d.h"
#include "PopupLayer.h"
#include "ShaderLayer.h"

USING_NS_CC;

class Menuctrl :public Layer
{
public:

	virtual bool init();
	CREATE_FUNC(Menuctrl);

	virtual ~Menuctrl() {};

	void useMenu(Ref* pSender);


private:
	PopupLayer *popLayer;
	ShaderLayer *shaderLayer;



};


#endif